Computer Graphics: Principles and Practice (3rd Edition)
(2013)
by
John F. Hughes,
Andries van Dam,
Morgan McGuire,
David F. Sklar,
James D. Foley,
Steven K. Feiner,
Kurt Akeley
-
new edition after 18 years.
The previous editions were "the bibles"
in computer graphics.
Modern OpenGL (OpenGL 3.1 and later, OpenGL ES 2.0 and later,
WebGL, etc.)