Course Schedule

week date topics materials
1 5,7 Sep Ch01 Introduction to OpenGL
2 12,14 Sep Ch02 Shader Fundamentals
3 19,21 Sep
4 26,28 Sep Ch03 Drawing w2ith OpenGL
5 3,5 Oct
6 10,12 Oct Ch04 Color, Pixels, and Framebuffers
7 17,19 Oct Ch05 Viewing Transformations, Clipping, and Feedback
8 24,26 Oct Ch06 Textures
9 31 Oct, 2 Nov Ch07 Light and Shadow
10 7,9 Nov Ch08 Procedural Texturing
11 14,16 Nov Ch09 Tessellation Shaders
Ch10 Geometry Shaders
12 21,23 Nov break
13 28,30 Nov Ch11 Memory
Ch12 Compute Shaders
14 5,7 Dec OpenGL ES & WebGL
15 12,14 Dec More on Computer Graphics
16 19,21 Dec Final presentations