Course Schedule

week date topics materials
1 1 Sep Ch01 Introduction to OpenGL
2 5,8 Sep Ch02 Shader Fundamentals
3 12,15 Sep
4 19,22 Sep Ch03 Drawing w2ith OpenGL
5 26,29 Sep
6 3,6 Oct Ch04 Color, Pixels, and Framebuffers
7 10,13 Oct Ch05 Viewing Transformations, Clipping, and Feedback
8 17,20 Oct Ch06 Textures
9 24,27 Oct Ch07 Light and Shadow
10 31 Oct,3 Nov Ch08 Procedural Texturing
11 7,10 Nov Ch09 Tessellation Shaders
Ch10 Geometry Shaders
12 14,17 Nov break
13 21,24 Nov Ch11 Memory
Ch12 Compute Shaders
14 28 Nov,1 Dec OpenGL ES & WebGL
15 5,8 Dec More on Computer Graphics
16 12,15 Dec Final presentations
17 19 Dec Final presentations