Syllabus

course info
instructor
grading
academic dishonesty
course objectives
* We're NOT learning how to use 3D tools to build fancy objects!
textbooks
Interactive Computer Graphics, A top-down approach with OpenGL (4th Edition) (by Edward Angel)

* The latest edition (5th) is quite expensive, but the 4th edition can be purchased at the campus bookstore with reasonable price.

“OpenGL Programming Guide: The Official Guide to Learning OpenGL version 2.1” (6th ed.) (by Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis)

* online version for OpenGL 1.1 http://www.glprogramming.com/red